Year 1 used mouse and keyboard skills to paint backgrounds, resize and manipulate clipart and insert text to make a Christmas card.
Prep 5 have been programming in Flowol. They have used flowchart algorithms to program devices like a Crossing, Bridge Lights, Light House, Robots and Pelican Crossing. They needed to use a repetition of a continual loop to keep the algorithm repeating. They then tested their programming on the mimics to the side. The children then explored how using subroutines to call into a main program is quicker and helps when decomposing the problem in programming.
The children then looked at how to build procedures in Lightbot. Thinking about how they are called into the main program as P1 and P2. Just like subroutines in Flowol.
Year 2 have been practising their keyboard skills by using BBC Dance Mat and how to format text in a variety of ways. They have looked at the keyboard keys, space bar, shift key, enter key and how to highlight text to make changes. They have typed and formatted text for the Gruffalo and for a Christmas Room.
Year 6 have been looking at how web pages are created in HTML (HyperText Markup Language). They have been exploring the HTML syntax and how tags are used in the structure of HTML. Using Trinket, the children have created their own basic web pages which included text, colours, hyperlinks and embedded google maps.
In Year 4 the children have been focusing on using repetition. The children explored how using a repeat loop for repetition helped them to draw 2D shapes must faster. Instead of writing code for a square as below: fd 100 rt 90 fd 100 rt 90 fd 100 rt 90 fd 100 rt 90 The children discovered that it is quicker to use repetition so to draw a square it would be: repeat 4 [fd 100 rt 90] The children then using penup and pendown programmed the turtle to draw various shapes on the page using repeat loops and flooding them with colour. They then investigated drawing different stars with different points .
As part of looking at computer systems we looked at what made a device digital or not digital. We compared two processes of digital and non digital by creating a real life painting and comparing it to a computer based paint program. The children then evaluated the difference between the two processes.
Year 2 looked at what makes an object information technology. We explored this and discovered that for it to be information technology it had to be one of three things:
The children then explored what we used IT for. They had to use IT skills to manipulate images by resizing and moving them to the correct places on a page.