Year 2 have been reinforcing their work on repetition and loops. They have been creating algorithms to control characters to solve different problems.
Year 6 have been planning and designing their own games in Kodu. They have created their own worlds with characters. Characters have been programmed to follow paths, drop objects, collect objects or even to shoot at other characters. They have created some fantastic worlds using the tools to create different terrains like water, hills and mountains. The children then created racing games where they programmed a manual cycle to control and a cycle ran by the computer.
The children in Year 3 have been looking at digital devices. We have discussed how digital devices need an input, process and output to work. The children invented their own machines, considering how it would have an input, process and output to work. During the next few sessions we looked at what connections and a network needed to work. We drew our family network and discussed the connections in this.
My Family Network
Year 3 then explored how a network works and what makes a good, efficient network. We passed messages and files around our made classroom network. We discovered how important it is to have a switch working in the network for the best efficiency. Then we went on a journey around school finding the componenets on our actual school network.
What makes a Network
Year 4 took a journey around school to identify features on a school network. We found:
Wireless Access Points
In the sports hall we then modelled this network with cards and string to show all the connections. The children then drew their own diagrams of a school newtork.